01YOUR PART OF THE WORK

A FEW QUESTIONS, AND THAT IS ALL WE NEED FROM YOU.

Depending on the game and the partner, you will be asked questions in different formats. You answer in your own words, after you have played. A survey takes 5 to 15 minutes on average.

  • What you got in the first thirty seconds, and what you didn't
  • Whether there was a moment you got bored
  • What on screen got in the way or threw you off
  • Whether anything felt unclear or unfair
  • Bugs, freezes, odd behaviour
  • Whether you'd come back on your own, without an email from us

These are the themes we care about, not a fixed list. The set and the format of the questions change from session to session. The last theme matters most, that is where opinions inside the team split most often.

02WHAT HAPPENS NEXT

FOUR STEPS, AND TWO OF THEM ARE OURS

STEP 01 · YOU

You sign up

Name and email. We ask for nothing else at this stage.

STEP 02 · US

We show what we changed

Once a month we send the list of fixes with version numbers. You can see where your answer went.

STEP 03 · YOU

You play and answer

Depending on the game and the partner, you will be asked questions in different formats. A survey takes 5 to 15 minutes on average. If it doesn't suit you, just don't reply, it has no effect on future invites.

STEP 04 · US

We build the group and write

Once a week we put together a group for the next game. Everything you need to decide comes in the first email, before you register: the product, the access, the length and your reward.

03GREAT TITLES WE'VE WORKED WITH
Poseidon Legends
Enigma of Egypt
Money Train 3
Miner Moles
Pelican Payday
Reactoonz 100
04TERMS

WHAT A TESTER GETS

No experience needed. No commitment, you can skip any invite without explaining why.

THE GAME BEFORE RELEASE

You open it 1 month before everyone else. Some games never make it to public release.

TESTING REWARD

We credit it in FS, for every session. The reward is individual, it depends on the game, on the partner and on how early you joined the panel. The first 10 people in the intake get an increased reward. The exact size is always stated in the invite, before you agree to anything.

REPORT ON THE FIXES

A monthly list of changes made off the back of the sessions. Not "thanks for reaching out", an actual list with versions.

A SEAT IN THE PANEL

A direct line to the developers, priority in the next intakes, and your name in the credits, if you want it there.

What we ask in return. Depending on the game and the partner, you will be asked questions in different formats. A survey takes 5 to 15 minutes on average. Nothing to format, nothing to upload.

05TESTIMONIALS

WHAT THE TESTERS SAY

People from the panel who opened the build on their own phone, and sent us what they saw.

4.6★★★★★based on 8 reviews
MD
Marcus D.Manchester
✓ VERIFIED ★★★★★

Signed up on Tuesday, was playing by Wednesday morning. What the email promised was exactly what showed up in the account. Answering afterwards took about ten minutes.

📱 iPhone 17 Pro
AR
Aisha R.Toronto
✓ VERIFIED ★★★★★

This was my third test and the order is the same every time: email, FS, deadline, questions after playing. My main note was that the rules hint shows once and there is no way to bring it back afterwards. Answering took about five minutes.

📱 iPhone 17 Pro
06QUESTIONS

WHAT EXACTLY WILL I BE TESTING?

Unreleased games from our partners, before they go public. What the product is, how long a session takes and what the reward terms are all come in the email, before you register. You do not have to say yes at that point, you can walk away without saying a word.

An outside player who has never seen the build catches the things the internal team has stopped noticing.

You're not scored against other testers. We want your honest read, even if ten people said the opposite.

In your own words. A couple of honest sentences per question is exactly what we're looking for.

It varies by game and partner, and is always stated in the invite before you agree.

No. We never ask for card details or a deposit at any stage of testing.

This is covered case by case in the invite, since it depends on the partner's terms for that specific build.

Five to fifteen minutes on average for the play session and follow-up survey.

Only when there's a session that fits your profile. One click unsubscribes you at any point.

07SIGN UP

Tell us what you see

Name and email, half a minute. Then you wait for the email.

00:00:00until this week's intake closes

The form is in the panel on the left, two fields.